![]() ![]() For other Mods linked on this Wiki, see the tutorial on how to install Mods and methods to obtain them by clicking on this link: Mods. ![]() The mod can add representative portraits for all 4617 speaking creatures throughout these games, so that when you speak to them, these NPC characters that inhabit these rich worlds will appear a little bit more alive. It can be installed on multiple platforms including Enhanced Edition Trilogy (EET), Baldur's Gate 1 Enhanced Edition including Siege of Dragonspear, Baldur's Gate 2 Enhanced Edition, and Icewind Dale Enhanced Edition. Enhanced Edition Trilogy seems to be a very cool concept, but I'm gonna be honest - Every guide/faq/readme on. The core component of this mod adds portraits to speaking NPCs in the Enhanced Edition Infinity Engine games. I have beaten Baldurs Gate 1 on the switch a while ago, but since I've learned that there are tons of mods for the game I wanted to re-play it on PC, especially considering I haven't played Baldurs Gate 2 or Siege of Dragonspear yet. If you have been directed here by another page, please note that despite numerous pages on this wiki containing portraits from PPE, this is a fanmade modification and does not represent the official product of Baldur’s Gate. This page is about unofficial content that is only available via fan-made mods. ![]()
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